Victoria 2 Province Id Map

Map
  • Victoria 2 Province Id Map Posted By admin On 02/07/19 PDM introduces new goods, so that means new ways to produce them, to use them or different ways to produce existing goods. In bold are the new Goods, RGOs, Artisans and Factories introduced by PDM. 1216 rows From Victoria 2 Wiki.
  • Spawnunit unit province id - A unit appears in the province specified at 0 organization and full strength. In case of a land unit, the soldiers will come from a random province. Suppress num - Adds suppression points to your country.

See Full List On Commands.gg

For a larger province-by-province map, see here PDM adds a huge number of new country tags to Victoria 2 (many of them coming from New Nations Mod ). Most of these countries are potential revolters that exist only as cores on the map at game-start, but a number of new countries have been added to the starting 1836 setup. Change author name for existing comments word 2011 mac. Corel license validation service v2 powered by arvato.

Aug 31st, 2015
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Province
  1. country_event = {
  2. title = 'Cheat Menu'
  3. desc = 'Welcome to the Cheat Menu. Choose a catagory.'
  4. is_triggered_only = yes
  5. option = {
  6. country_event = 2
  7. option = {
  8. country_event = 3
  9. option = {
  10. country_event = 4
  11. option = {
  12. country_event = 5
  13. option = {
  14. country_event = 6
  15. option = {
  16. country_event = 7
  17. }
  18. country_event = {
  19. title = 'Rebels'
  20. picture = 'riot'
  21. is_triggered_only = yes
  22. option = {
  23. any_pop = {
  24. militancy = -200
  25. remove_country_modifier = rebels
  26. name = no_rebels
  27. }
  28. option = {
  29. any_pop = {
  30. militancy = 200
  31. remove_country_modifier = no_rebels
  32. name = rebels
  33. }
  34. option = {
  35. remove_country_modifier = rebels
  36. }
  37. # Money, Gold and Liferating
  38. id = 3
  39. desc = 'Choose an option.'
  40. name = 'Gold in all Provinces'
  41. trade_goods = precious_metal
  42. }
  43. name = 'Extra Cash'
  44. }
  45. name = 'Increase Liferating'
  46. life_rating = 100
  47. }
  48. # Research and Literacy
  49. id = 4
  50. desc = 'Choose an option.'
  51. name = 'Add Research Points'
  52. }
  53. name = 'Increase Literacy'
  54. literacy = 100
  55. }
  56. # Ideology, State Form and National Value
  57. id = 5
  58. title = 'Ideology, State Form and National Value'
  59. name = 'Ideology'
  60. }
  61. name = 'State Form'
  62. }
  63. name = 'National Value: Order'
  64. }
  65. name = 'National Value: Liberty'
  66. }
  67. name = 'National Value: Equality'
  68. }
  69. # Population
  70. id = 6
  71. desc = 'Choose an option.'
  72. name = 'Kill Foreigners (no reverse)'
  73. limit = {
  74. is_accepted_culture = no
  75. reduce_pop = 0.0
  76. }
  77. name = 'Adjust Foreigners.'
  78. name = adjust
  79. }
  80. option = {
  81. any_owned = {
  82. name = breed
  83. }
  84. }
  85. name = 'Normal'
  86. any_owned = {
  87. }
  88. }
  89. country_event = {
  90. title = 'Foreign Relations, Annexation and Cores'
  91. picture = 'treaty'
  92. is_triggered_only = yes
  93. option = {
  94. country_event = 13
  95. option = {
  96. country_event = 19
  97. }
  98. country_event = {
  99. title = 'Ideology'
  100. picture = 'christ'
  101. is_triggered_only = yes
  102. option = {
  103. upper_house = {
  104. value = 2.00
  105. any_pop = {
  106. value = reactionary
  107. }
  108. }
  109. name = 'Conservative'
  110. ideology = conservative
  111. }
  112. ideology = {
  113. factor = 500.00
  114. }
  115. option = {
  116. upper_house = {
  117. value = 2.00
  118. any_pop = {
  119. value = liberal
  120. }
  121. }
  122. name = 'Anarcho-Liberal'
  123. ideology = anarcho_liberal
  124. }
  125. ideology = {
  126. factor = 500.00
  127. }
  128. option = {
  129. upper_house = {
  130. value = 2.00
  131. any_pop = {
  132. value = socialist
  133. }
  134. }
  135. name = 'Communist'
  136. ideology = communist
  137. }
  138. ideology = {
  139. factor = 500.00
  140. }
  141. option = {
  142. upper_house = {
  143. value = 2.00
  144. any_pop = {
  145. value = fascist
  146. }
  147. }
  148. # State Form
  149. id = 9
  150. desc = 'Choose a State Form'
  151. name = 'Absolute Monarchy'
  152. }
  153. name = 'Prussian Constitutionalism'
  154. }
  155. name = HMS Government'
  156. }
  157. name = 'a democracy!'
  158. }
  159. name = 'Fascist Dictatorship'
  160. }
  161. name = 'Proletarian Dictatorship'
  162. }
  163. name = 'Presidential Dictatorship'
  164. }
  165. name = 'Bourgeois Dictatorship'
  166. }
  167. country_event = {
  168. title = 'Order!'
  169. desc = 'Our society has changed to one based on order, law and government.'
  170. NOT = {
  171. }
  172. government = absolute_monarchy
  173. government = fascist_dictatorship
  174. }
  175. months = 1
  176. name = 'Great!'
  177. }
  178. country_event = {
  179. title = 'Liberty!'
  180. desc = 'Our society has changed to one based on liberty, freedom and civil rights.'
  181. NOT = {
  182. }
  183. government = democracy
  184. }
  185. months = 1
  186. name = 'Great!'
  187. }
  188. country_event = {
  189. title = 'Equality!'
  190. desc = 'Our society has changed to one based on equality, common interest and patriots.'
  191. NOT = {
  192. }
  193. government = proletarian_dictatorship
  194. }
  195. months = 1
  196. name = 'Great!'
  197. }
  198. # Celebrate!
  199. id = 13
  200. desc = 'Celebrations of our great nation are going on, people are happy and enjoying. They are proud to be part of $THISCOUNTRY$!'
  201. war = no
  202. NOT = {
  203. }
  204. prestige = 250
  205. }
  206. months = 1
  207. name = 'Inspire our allies.'
  208. add_country_modifier = {
  209. duration = 730
  210. any_pop = {
  211. }
  212. limit = {
  213. TAG = THIS
  214. }
  215. alliance_with = THIS
  216. relation = {
  217. value = 200
  218. }
  219. country_event = 14
  220. any_country = {
  221. NOT = {
  222. }
  223. }
  224. who = THIS
  225. }
  226. any_country = {
  227. NOT = {
  228. is_greater_power = yes
  229. alliance_with = THIS
  230. country_event = 15
  231. }
  232. option = {
  233. prestige = 10
  234. name = happy
  235. }
  236. militancy = -5
  237. }
  238. # Join supporters
  239. id = 14
  240. desc = 'The people of $FROMCOUNTRY$ have inspired our people to join their nation.'
  241. name = 'Lets see their response.'
  242. limit = {
  243. }
  244. }
  245. # Extra Influence
  246. id = 15
  247. desc = 'The people of $FROMCOUNTRY$ are celebrating, $FROMCOUNTRY$ knows a thing or two about keeping people happy. Shall we ask them for advice?'
  248. name = 'No.'
  249. name = 'Im sure we can learn something from them.'
  250. militancy = -1
  251. any_country = {
  252. TAG = FROM
  253. diplomatic_influence = {
  254. value = 25
  255. relation = {
  256. value = 25
  257. }
  258. # Join?
  259. id = 16
  260. desc = 'The people of $FROMCOUNTRY$ have been inspired to join our nation. Do you let them?'
  261. name = 'Ofcourse!'
  262. limit = {
  263. }
  264. any_owned = {
  265. }
  266. }
  267. name = 'No, $FROMCOUNTRY$ must stay independent.'
  268. badboy = -5
  269. limit = {
  270. }
  271. }
  272. }
  273. country_event = {
  274. title = 'Sign the treaty?'
  275. desc = '$FROMCOUNTRY$ wants to annex us, and our people support it, shall we sign the treaty? Refusing to sign will cause some trouble.'
  276. name = 'Very well then.'
  277. inherit = THIS
  278. ai_chance = {
  279. }
  280. name = 'Never!'
  281. casus_belli = {
  282. type = annex_core_country
  283. }
  284. name = no_join
  285. }
  286. who = FROM
  287. }
  288. militancy = 3
  289. }
  290. }
  291. country_event = {
  292. title = '$THISCOUNTRY$ stays independant'
  293. desc = '$FROMCOUNTRY$ respects our independance and refuses to annex us. Our people did not hope for this, but have to accept it.'
  294. name = '$FROMCOUNTRY$ is a true ally.'
  295. name = no_join
  296. }
  297. }
  298. country_event = {
  299. title = 'New Borders?'
  300. desc = 'Shall we adjust our de jure borders? This means gaining cores in currently owned territory, while losing them in territory owned by other countries. Also new maps are needed.'
  301. war = no
  302. has_country_modifier = border
  303. }
  304. mean_time_to_happen = {
  305. }
  306. option = {
  307. prestige = 10
  308. paper = -5
  309. name = border
  310. }
  311. add_core = THIS
  312. any_country = {
  313. vassal_of = THIS
  314. any_owned = {
  315. }
  316. any_country = {
  317. AND = {
  318. TAG = THIS
  319. NOT = {
  320. }
  321. }
  322. remove_core = THIS
  323. }
  324. name = 'Keep the old ones.'
  325. name = border
  326. }
  327. }
  328. put this inside events folder and name it something.
  329. then this one you put inside event modifiers or something
  330. no_rebels = {
  331. pop_consciousness_modifier = -0.2
  332. }
  333. rebels = {
  334. pop_consciousness_modifier = 0.2
  335. }
  336. adjust = {
  337. immigrant_attract = -1000
  338. }
  339. breed = {
  340. global_population_growth = 0.003
  341. }
  342. happy = {
  343. }
  344. no_join = {
  345. }
  346. border = {
  347. }
  348. famous = {
  349. }
  350. not_famous = {
  351. }

Victoria 2 Province Id Map - Seoocseosk.netlify.com

Province